Incandescence was an experimental game produced by Guerilla Tea - the game is played simply by finger-drumming on your phone screen, with emphasis on the brilliant procedurally building sountrack and visual effects.


A simple game, with a a simple mechanic, Incandescence was initially prototyped by me after the idea was given by our designer, after the one day prototype was played with - the team agreed it showed promise and I set about putting together a fuller game on the mechanic based around the design and art teams ideas.

I was the sole programmer on this project, taking it from earliest prototype to final product in co-ordination with the art and design teams.